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- on mouseDown
- global giVid2Sprite, mouseUp, mouseUp, mouseUp, glShotList, gbShotFlag, giCurrentGirl, glGirlNames, giTempVid2Cast, giVidSprite, gsMovieDir, giTempVidCast, giNavNumber, aIndex, septracker
- puppetSound("snapshot")
- set sTemp to getAt(glGirlNames, giCurrentGirl)
- if giNavNumber > 9 then
- set giNavNumber to 1
- end if
- set sMovieName to gsMovieDir & sTemp & septracker & sTemp & aIndex & giNavNumber & ".mov"
- set giNavNumber to giNavNumber + 1
- set the fileName of cast giTempVid2Cast to sMovieName
- if the result = 1 then
- set tempSprite to 3
- set tempCast to giTempVid2Cast
- end if
- if gbShotFlag = 0 then
- set glShotList to [the fileName of cast tempCast, the movieTime of sprite tempSprite]
- set gbShotFlag to 1
- else
- append(glShotList, the fileName of cast tempCast)
- append(glShotList, the movieTime of sprite tempSprite)
- end if
- end
-